3dmodel spark plug studio tutorial

Posted on July 26th, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will tell you about 3dsmax 3dmodel spark plug studio tutorial.
I have used following techniques in this 3ds max tutorial.
Edit poly modifier techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Tube and use the following setting
Create a Tube in the front view set like this in the left view
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[2]-Now apply the Edit poly modifier select the polygon mode
Then make a selection like this in the left view
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[3]-Pick (Select and Uniform scale) button and drag the polygons like this
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[4]-Now apply the Turbo Smooth Modifier and set the (illustration: 1)
Your object should like this
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[5]-Use the following setting create cylinder like this
Apply the Edit Poly Modifier
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[6]-Select the polygon mode and make selection like this
Then click on the Extrude Button you will see the Extrude Polygon window is open use the following setting
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[7]-After use the following setting your cylinder should like this
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[8]-Now apply the Turbo Smooth Modifier and set the (illustration: 1)
Your object should like this
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[9]-Use the following setting create Chamfer cylinder and cylinder like this
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[10]-Select the Chamfer cylinder click on the Boolean > Pick Operand B
Then click on the cylinder
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[11]-Now your Chamfer cylinder should like this
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[12]-Select the Chamfer cylinder Press (Ctrl +V) you will see the clone option window is open
Use the following setting
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[13]-Pick (Select and Uniform scale) button and drag the Chamfer cylinder like this
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[14]-Use the following setting create Cylinder like this
Now apply the Edit Poly Modifier select Polygon mode
Make a selection like this
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[15]-Then click on the Extrude Button you will see the Extrude Polygon window is open use the following setting
Apply the Turbo Smooth Modifier and set the (illustration: 1)
Your object should like this
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[16]-Use the following setting create a NGon in the left view
Now apply the extrude Modifier and use the following setting
Set the NGon like this
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[17]-Use the following setting creates a Cone and cylinder and set the both object like this
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[18]-Now click on the Line button Create a line like this in the top view
Apply the Extrude Modifier Set the (Amount: 10.0)
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[19]-Open the Material window create a two material like this and assign to the object
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[20]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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