3dmodel old phone studio tutorial
Here I will tell you about 3dsmax 3dmodel old phone studio tutorial.
I have used following techniques in this 3ds max tutorial.
Edit poly modeling, primitive modeling and also spline modeling[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Cylinder and use the following setting
Create a Cylinder in the top view and set like this in the front view
[2]-Select the cylinder convert into the Editable poly then select the vertex mode
Set the vertexes like this
[3]-With still select the vertexes now click on the (Select and uniform scale) button
Drag the vertexes like this
[4]-Now apply the Turbo Smooth Modifier and set the (illustration: 3)
Your object should like this in the front view
[5]-Use the following setting create a cylinder like this in the top and set like this in the left view
[6]-Use the following setting create a circle in the top view port
Open the Rendering palette and use the following setting
Now set the circle like this in the left view
[7]-Select the circle and drag it and release it you will see the clone option window is open
And use the following setting now set the circle like this
[8]-Use the following setting crate a chamfer cylinder like this
[9]-Again use the following setting create a cone like this
Select the cone now apply the edit poly modifier select the polygon mode
Make a selection like this Press delete
[10]-Now apply the shell modifier and Set the (Outer amount: 1)
Your cone should like this
[11]-Create a circle and open the rendering palette
Then use the following setting
[12]-Now apply the Turbo Smooth Modifier and set the (illustration:1)
Your object should like this in the front view
[13]-Now click on the line button and open the rendering palette
Create a two line like this in the top view[14]-Create another line like this in the top view
[15]-Now apply the Lathe, Shell and Turbo Smooth Modifier
And use the following setting
[16]-Your object should like this in the top view
[17]-Open the rendering palette and use the following setting create a line like this
[18]-Use the following setting create a chamfer box like this
[19]-Use the following setting create circle and apply the extrude modifier
Set the circle like this
[20]-Create a text and apply the Extrude modifier
Set the text like this then the all texts and circles set like this
[21]-Open the material window cerate a material like this and assign to the object
[22]-After assign the material Press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching
stock 3d models
vrml model
working model 3d