3dmodel Indian Charpai tutorial
Here I will tell you about 3dsmax 3dmodel Indian Charpai tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane .Create a Plane in the top view
Set like this in the perspective view
![]()
[2]-Create a Tube with following setting:
Radius 1: 43, Radius 2: 33, Height: 516.
Create a Tube like this in the top view and set like this in the front view
![]()
[3]-Select the Tube and drag it and release and you will see clone option window is open
Use the following setting set the Tube like this in the top view
![]()
[4]-Create a Tube with following setting:
Radius 1: 35, Radius 2: 28, Height: 1282.
Create a Tube like this in the front view and set like this in the top view
![]()
[5]-Select the Tube and press (Ctrl +V) and you will see clone option window is open
Use the following setting set the Tube like this in the left view
![]()
[6]-Again select the both Tube and press (Ctrl +V) and you will see clone option window is open
Use the following setting set the Tube like this in the top view
![]()
[7]-Create a Tube with following setting:
Radius 1: 43, Radius 2: 33, Height: 872.
Create a Tube like this in the left view and set like this in the front view
![]()
[8]-Select the Tube and press (Ctrl +V) and you will see clone option window is open
Use the following setting set the Tube like this in the front view
![]()
[9]-Now again select the both Tube and press (Ctrl +V) and you will see clone option window is open
Use the following setting set the both Tube like this in the front view
![]()
[10]-Create a Chamfer Box with following setting:
Length: 1352, Width: 844, Height: 50, Fillet: 266.
Create a chamfer like this in the top view
![]()
[11]-Again Create a Chamfer box with following setting:
Length: 194, Width: 362, Height: 39, Fillet: 232.
Create a chamfer like this in the top view and set like this in the front view
![]()
[12]-Select the Big Chamfer Box and apply the FFD Modifier
Now select the control point like this in the top view
Then drag the vertex like this in the front view
![]()
[13]-Open the Material Window
Then click on the diffuse map button and select the Bitmap option
Pick the map like this and assign to the object
![]()
[14]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
![]()
blender 3d models
bryce 3d graphics
create 3d models