3dmodel Horse bike studio tutorial

Posted on August 21st, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will tell you about 3dsmax 3dmodel Horse bike studio tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a Chamfer cylinder with following setting:
Length: 65, Height: 45, Fillet: 14.0
Set the Chamfer cylinder like this in the front view
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[2]-Select the Chamfer cylinder and convert into the Editable Poly
Now pick (Circular selection Region) tool and Select the polygon mode with Ignore Back facing
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[3]-Now make a Selection like this in the front view
Open the Extrude Polygon Palette
Set the (Amount: 5.0)
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[4]-Again make a Selection like this with the help of (Circular selection Region) tool
Open the Extrude Polygon Palette
Set the (Amount: -4.0)
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[5]-Now your object should like this in the perspective view
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[6]-Now pick the (Rectangular selection Region) tool
Make a Selection like this with the help of Move tool
Open the Extrude Polygon Palette
Set the (Amount: -3.0)
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[7]-Now your object should like this in the perspective view
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[8]-Select the object drag it and release you will see the clone option window is open
Then use the following setting set the objects like this in the top view
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[9]-Create a circle with following setting:
Radius: 7.0
Then apply the Extrude Modifier with Amount: 460.0
Set the circle like this in the top view
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[10]-Select the circle Press (Ctrl +v) you will see the clone option window is open
And use the following setting set the circle like this in the top view
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[11]-Now click on the line button and open the rendering palette
Set the thickness: 13.0
Select the Enable in Rendering and Enable in View port
Then create a line like this in the front view
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[12]-Select the line drag it and release you will see the clone option window is open
Then use the following setting set the line like this in the front view
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[13]-Again click on the line button and create a shape like this in the top view
Now apply the Extrude modifier and set the Amount: 20.5
Your shape should like this
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[14]-Create a shape like this and open the rendering palette
Set the Thickness Amount: 13.99
Select the Enable in Rendering and Enable in View port
Then create a line like this in the top view
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[15]-Again create a two shape like this in the front view
And apply the Extrude Modifier with Amount: 73
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[16]-Again create a circle with following setting:
Radius: 13.0
Then apply the Extrude Modifier with Amount: 292.0
Set the circle like this in the front view
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[17]-Open the material window
Click on the diffuse map button and select the Bitmap option
Pick the wood jpg like this
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[18]-Again open the material window
Makes a material like this and assign to the object
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[19]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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