3dmodel Grenade studio tutorial

Posted on September 1st, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will tell you about 3dsmax 3dmodel Grenade studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Modeling techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane use the following setting
Creates a plane like this in the top view and set like this in the perspective view
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[2]-Create a Cylinder with the following settings:
Radius 47, Height: 177.
Create in a top view and set like this in the front view
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[3]-Select the Cylinder convert into the Editable Poly
Select the polygon like this
Open the Extrude polygon palette and set the (Extrusion Height: 2.0) With Local Normal mode
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[4]-Again select the Polygon like this
Open the Bevel polygon palette and set the (Height: 5.0) and (Outline Amount: -1.8) With Local Normal mode
Then hit OK
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[5]-Now your Cylinder should like this in the front view
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[6]-Open the material window and make a material like this and assign to the cylinder
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[7]-Select the polygons in the front view and make a material like this
Then assign to the selection
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[8]-Again select the polygon in the top view make another material
Then assign to the selection
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[9]-Now apply the Turbo Smooth Modifier With (illustration: 3)
Now your cylinder should like this
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[10]-Pick the line tool and make a shape like this in the front view
Then apply the Extrude Modifier with (Amount: 20)
Your line should like this in the top view
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[11]-Create a Circle with the following settings:
Radius 20.0.
Open the Rendering palette and us the following setting
Create Circle in a top view and set like this in the front view
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[12]-Select the Circle and press (Ctrl +V) and you will see the clone option window is open
Select the Instance Mode and hit ok
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[13]-Set the both circle like this
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[14]-Create a another small circle with same rendering parameter and set like this front view
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[15]-Pick the Text tool and write a text (M 18) and apply the extrude Modifier with Amount: 0.5
And also apply the Bend modifier with angle (79.0) in the X axis
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[16]-Set the text like this in the front view
Now similarly create more text like this in the front view
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[17]-Now after set the texts press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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