3dmodel Grenade studio tutorial
Here I will tell you about 3dsmax 3dmodel Grenade studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Modeling techniques
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane use the following setting
Creates a plane like this in the top view and set like this in the perspective view
![]()
[2]-Create a Cylinder with the following settings:
Radius 47, Height: 177.
Create in a top view and set like this in the front view
![]()
[3]-Select the Cylinder convert into the Editable Poly
Select the polygon like this
Open the Extrude polygon palette and set the (Extrusion Height: 2.0) With Local Normal mode
![]()
[4]-Again select the Polygon like this
Open the Bevel polygon palette and set the (Height: 5.0) and (Outline Amount: -1.8) With Local Normal mode
Then hit OK
![]()
[5]-Now your Cylinder should like this in the front view
![]()
[6]-Open the material window and make a material like this and assign to the cylinder
![]()
[7]-Select the polygons in the front view and make a material like this
Then assign to the selection
![]()
[8]-Again select the polygon in the top view make another material
Then assign to the selection
![]()
[9]-Now apply the Turbo Smooth Modifier With (illustration: 3)
Now your cylinder should like this
![]()
[10]-Pick the line tool and make a shape like this in the front view
Then apply the Extrude Modifier with (Amount: 20)
Your line should like this in the top view
![]()
[11]-Create a Circle with the following settings:
Radius 20.0.
Open the Rendering palette and us the following setting
Create Circle in a top view and set like this in the front view
![]()
[12]-Select the Circle and press (Ctrl +V) and you will see the clone option window is open
Select the Instance Mode and hit ok
![]()
[13]-Set the both circle like this
![]()
[14]-Create a another small circle with same rendering parameter and set like this front view
![]()
[15]-Pick the Text tool and write a text (M 18) and apply the extrude Modifier with Amount: 0.5
And also apply the Bend modifier with angle (79.0) in the X axis
![]()
[16]-Set the text like this in the front view
Now similarly create more text like this in the front view
![]()
[17]-Now after set the texts press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
![]()
3d model program
3d model tutorial
3d motion graphics