3dmodel garden swing studio tutorial

Posted on September 2nd, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will tell you about 3dsmax 3dmodel garden swing studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques and basic standard primitives modeling

[1]-First of all you will press (ctrl + N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a plane in the top view and set like this in the perspective view
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[2]-Create a cylinder with the following settings:
Radius: 17, Height: 993.
Create in a top view
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[3]-Select the cylinder drag it and release you will see the clone option palette is open
Select Instance Mode
Number of copies: 3
Set the cylinder like this in the top view
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[4]-Create a box with the following settings:
Length: 336, Width: 370, Height: 12.
Create in a top view
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[5]-Now select the Box and pick the (Select and Rotate)
Rotate the object like this
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[6]-Select the box and press (Ctrl +V) and you will see clone option window is open
Use the following setting set the both box like this
3dsmax-3dmodel-gardenswing-studio-tutorial11

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[7]-Create a Rectangle with the following settings:
Length: 287, Width: 362.
Open the rendering palette
Select the Enable in Rendering and Enable in View port
Set the (Thickness: 10.0)
Create in a top view and set like this in the top view
3dsmax-3dmodel-gardenswing-studio-tutorial13

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[8]-Again create a Rectangle with the following settings:
Length: 285, Width: 361.
Apply the Extrude Modifier and set the Amount: 13.5
Set the box like this in the front view
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[9]-Create a box with the following settings:
Length: 1681, Width: 364, Height: 11.
Create in a top view set like this in the front view
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[10]-Create another box with the following settings:
Length: 295, Width: 1386, Height: 12.
Now apply the Bend Modifier and Set the Angle 67 on the (X axis)
Now your object should like this
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[11]-Now click on the Line button
Open the rendering palette
Select the Enable in Rendering and Enable in View port
Set the (Thickness: 20.0)
Create line like this in the front view
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[12]-Select the line press (Ctrl +V) and you will see clone option window is open
Use the following setting set the both line like this
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[13]-Again open the rendering palette
Select the Enable in Rendering and Enable in View port
Set the (Thickness: 16.0)
Create line like this in the front view
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[14]-Then create a multiple copies of the line with the help of clone option
Set line like this in the front view
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[15]-With still same rendering parameter creates more line like this
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[16]-Now open the material window
Click on the diffuse map button and select the bitmap option
And pick the woods jpg like this
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[17]-Open the material window and make a material like this
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[18]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching
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