3dmodel 3d CD Rome studio tutorial
Here I will tell you about 3dsmax 3dmodel 3d CD Rome studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly modeling techniques
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane creates a plane like this
In the top view and set like this in the perspective view
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[2]-Create a box with the following settings:
Length: 118, Width: 84, Height: 21.
Create in a top view
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[3]-Select the object and convert into the Editable poly
Select the polygons like this
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[4]-Open the bevel Polygons palette window and use the following setting
Your object should like this
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[5]-Again make a selection like this in the front view
Open the Insert polygon palette and use the following setting
Open the Extrude polygon palette and use the following setting
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[6]-Now your box should like this
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[7]-Make selection like this and again open the Extrude polygon palette
Then use the following setting your object should like this
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[8]-Create a Star with the following settings:
Radius 1: 2.6 Radius 2: 5.1 Point: 18
Fillet radius 1.5
set the star like this in the top view
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[9]-Now apply the Extrude Modifier and Shell modifier
Then use the following setting
Set the star object like this in the hole
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[10]-Create a cylinder with the following settings:
Radius: 1, Height: 13.
Set the cylinder like this
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[11]-Select the box and click on the Boolean > Pick operand B
Then on the cylinder like this in the front view
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[12]-Now your object should like this
Create another cylinder with following same size
And set the cylinder at the hole
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[13]-Open the material window
Click on the diffuse map button and select the bitmap option
Pick the map like this and assign to the object
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[14]-use the following setting create a material like this and assign to the black objects
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[15]-Again click on the diffuse map button and select the Flat Mirror option
And use the default setting your material should like this then assign to the plane
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[16]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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