3dmodel 3d axe studio tutorial

Posted on August 30th, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will show you about 3dsmax 3dmodel 3d axe studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly Modeling and spline modeling techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > plane. Creates a plane like this
In the top view and set like this in the perspective view
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[2]-Create a cylinder with the following settings
Radius: 9.0, Height: 437.0
Create Cylinder in the top view and set the cylinder like this in the front view
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[3]-Select the cylinder and convert into the Editable poly
Then make a selection like this
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[4]-Open the material window
Make a material like this and assign to the selection
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[5]-Select the polygon like this and again open the material window
Click on the diffuse map button then select the bitmap option
Pick the wood map like this and assign to the selection
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[6]-Create a capsule with the following settings
Radius: 9.8, Height: 41, cap Height: 8.91
Create capsule in the left view
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[7]-select the capsule and convert into the Editable poly
Select the vertex like this and click on the Delete button
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[8]-Now apply the Shell Modifier
Your object should like this in the top view
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[9]-Create a chamfer box with the following settings:
Length: 91, Width: 22, Height: 3 Fillet: 1
Create a chamfer box in the top view
3dsmax-3dmodel-3daxe-studio-tutorial18

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[10]-Create a Sphere with the following settings
Radius: 7.9, Segment: 32
Hemisphere: 0.565 and select the Chop mode
Set the sphere like this in the top view
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[11]-Select the Sphere and press (ctrl +V) and set the Sphere like this in the top view
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[12]-Create a Circle with the following settings
Radius: 108.0
Set the circle like this in the top view
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[13]-Create a two Circle with the following settings
Radius: 65.0
Set the both circle like this in the top view
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[14]-Select the all circle and convert into the Editable spline
Then select the Spline mode and click on the Attach Multiple button
Then attach the remaining two circles
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[15]-Select the big circle and Select the subtraction mode in the Boolean option
Then click on the small circle like this
This step repeats one more time
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[16]-Your spline should like this
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[17]-Select the spline and convert into the Editable poly
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[18]-Select the object and press (ctrl +V) and you will see the one more copy of the shape
Is here now pick the (Select and uniform scale) button then drag the shape like htis
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[19]-Open the material window
Click on the diffuse map button and select the bitmap option
Then pick the Steel map like this and assign to the spline object
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[20]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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