3d SSS fast material effect tutorial
Here I will tell you about 3dsmax 3d SSS fast material effect tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane
Create a Plane in the top view and set like this in the perspective view
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[2]-Click on the Geometry > Standard primitives > Teapot
Use the following setting create a teapot in the top view
Set like this in the top view
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[3]-Now click on the Light > Standard > Omni
Use the following setting
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[4]-Set the light like this in the left view
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[5]-Click on the Render Scene Dialog you will see the Render window is open then open Assign Renderer > click
On the Production button and select the Mental Ray click ok
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[6]-Open the Material window
Select the Empty material slot then click on the
Standard Button > SSS Fast Material (mi)
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[7]-Now click on the Ambient/Extra light map button put the DGS Material (3dsmax)
Then use the following setting
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[8]-Open the SSS Fast Material parameter then use the following setting
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[9]-your material should like this
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[10]-Now click on the diffuse map select bitmap option
Then pick the jpg like this
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[11]-Open map parameter set the tiling 20/20 then your material should like this
Now the material to the plane
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[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
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