3d model cigarette packet studio tutorial
Here I will tell you about 3ds max 3d model cigarette packet studio tutorial
I have used following techniques in this 3ds max tutorial.
Editable poly techniques
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > plane and use the following setting
Create a plane in the top view set like this in the perspective view
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[2]-Click on the Geometry > Extended primitives > Chamfer Box
Use the following setting create a chamfer box like this in the top view
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[3]-Now apply the Edit Poly Modifier then select the vertex mode in the Edit poly
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[4]-Select the Vertex like this in the top view
Then drag the vertex like this in the top view
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[5]-Use the following setting again create a chamfer cylinder like this
In the front view and also apply the Edit Poly Modifier
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[6]-Select the Polygon Mode in the Edit Poly Modifier
Make a selection like this in the front view
Click on the Delete Button
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[7]-Your Chamfer box should like this in the perspective view
Then apply the Shell Modifier and use the following setting
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[8]-Select the Vertex mode in the edit poly then drag the vertex like this
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[9]-Now select the big chamfer box and convert into the Editable poly
Then select the Element Mode in the Editable poly
[10]-Now make a selection like this open the Material window assign the material
Like this
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[11]-Again select the Polygon Mode in the Editable poly
Make a selection like this in the front and left view respectively
Assign the material like this
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[12]-Select the Polygon Mode in the Editable poly
Make a selection like this in the top view
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[13]-Now click on the Diffuse Map button in the material window
Then select the Bitmap Option and Pick the Marlboro map like this
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[14]-Use the following setting create a Cylinder like this in the front view
Set like this in the Left view
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[15]-Select the Cylinder convert into the Editable Poly
Then select the Element Mode in the Editable poly
Then assign the material like this to the whole object
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[16]-Select the Polygon mode and make a selection like this in the in the left view
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[17]-Now click on the Diffuse Map button in the material window
Select the splat map and use the following setting
Your material should like this and assign to the selection
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[18]-Again click on the Diffuse Map button in the material window
Select the Flat Mirror map your material should like this
Assign to the Plane
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[19]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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