3d model 3d globe stand studio tutorial

Posted on August 9th, 2008 by 3dfun in 3D Studio MAX Tutorials

Here I will show you about 3ds max 3d model 3d globe stand studio tutorial.
I have used following techniques in this 3ds max tutorial.
Splines and cylinders modeling

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Chamfer Cylinder
Create a Chamfer Cylinder in the top view and set like this in the front view
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[2]-Now create one more Chamfer Cylinder in the top and set like this in the front view
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[3]-Use the following setting create a two cylinder like this in the top
Set the cylinders like this in the front view
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[4]-Use the following setting create a sphere in the top view
And set like this in the front view
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[5]-Use the following setting create a two tube in the top
And set the tube like this in the front view
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[6]-Use the following setting create one more tube in the top
And set like this in the front view
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[7]-Now select the Three tube and click on the mirror you will see the
Mirror Window is open use the following
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[8]-Again use the following setting create cylinder in the left view
And apply the Bend modifier and Turbo Smooth Modifier then use the following setting
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[9]-Now your object should like this in the front view
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[10]-Select the upper objects and pick the (Select and Rotate) tool
Now rotate the objects like this
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[11]-Open the material window
Import a two maps like this and use the following setting
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[12]-Now click on the diffuse map button then select the Flat Mirror map
Use the default setting and your material should like this
And assign the material to the plane
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[13]-After assign the material Press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching
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